jrpgs
'Final Fantasy VII' Director on 'Twin Peaks,' Princess Di, and High-Res Star Destroyers
Producer Yoshinori Kitase considers how times, technology, and culture evolved since he made 'FFVII' in 1997. We also ask him about 'Titanic.'
The Radical Fairy Tale Politics of 'Ni No Kuni II'
‘Ni no Kuni II: Revenant Kingdom’ advocates simple rules, strong claims, and a demand for empathy and honest governance.
'Etrian Odyssey V' Is Incredibly Difficult, But Honest About the Danger
In order to survive, sometimes you need to treat a battle more like a puzzle, rather than a numbers game.
'Final Fantasy XV' Is Surprisingly Good at Teaching Photography
That wonderful boy can teach us the magic (and science) of great photography.
There's Never Been a Better Time to Try an Atelier Game
Along with making the leap to Steam, there's something else that makes the two newest entries in the long running JRPG series perfect for beginners.
The Ambitious, but Flawed 'Romancing Saga' Just Turned 25
The innovative JRPG took a lot of chances in an attempt to shake up the genre, and while not all of them paid off, it's worth remembering anyway.
Praise Yevon: Some Lunatic Replaced the 'Final Fantasy X' Soundtrack with the Tidus Laugh
This is the worst thing to happen to the franchise since the battle system in 'Final Fantasy XIII.'