Talking Cults and Culture with the Developers of 'Far Cry 5'
We spoke with Far Cry 5 director Dan Hay and cult expert Mia Donovan about the game's treatment of religion, community, race, and more.
How Games Can Better Accommodate Disabled Players
From colorblindness to subtitles, the medium still has a way to go before it’s really for all the players.
‘Rez’ Designer Tetsuya Mizuguchi Wants to Make Magic
Waypoint catches up with the always-optimistic creator at Brighton’s Develop conference.
Despite a Cold Shoulder at E3, Sony Isn't Turning Its Back on Indies
After PlayStation's presentation left indies on the sidelines, devs assure us that they're not "less relevant now."
Microsoft Curious How Independent Teams Will Use Scorpio's Extra Power
Chris Charla of ID@Xbox talks about parallels between indie dev and punk rock, and Microsoft’s new hardware.
Does the Designer Behind ‘Nier: Automata’ Believe in God?
The unconventional mind behind one of this year’s most surprising games answers our questions.
The Complete, Untold History of Halo
The story behind the Halo franchise as it's never been told—by the key individuals that made it.
Inside the Subversive London Arcade with No Video Games
At Tim Hunkin’s Novelty Automation, silliness, cynicism and a love of mechanical engineering rules absolutely.
Inside the Initiative Bringing eSports to British Schools
Digital Schoolhouse is helping kids get ahead with computing skills—and showing that there’s more to eSports than just playing the games.
Meet The Devs Who Made Indie Games on the Original Playstation
We speak to three developers who started on Sony’s PlayStation dev kit—Net Yaroze—and what it meant to share their expertise and experiences online.
In the Company of Heroes: An Interview with ‘Overwatch’ Designer Jeff Kaplan
We discuss new characters, the importance of the meta, and the social responsibilities of game developers in the 21st century.
A No Bullshit Conversation With The Authors Behind The Witcher and Metro 2033
Witcher novelist Andrzej Sapkowski says he doesn't owe games anything, but Metro 2033 author Dmitry Glukhovsky thinks games made them both.
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