Guns and Games
Games Need More Power Fantasies Beyond Beefy Dudes with Big Guns
Games are many things to many people, so the easiest, broadest power fantasies don't cut it for everyone.
Why are we Drawn to Guns in Games and Movies?
Today on Waypoint Radio, we discuss a week of reporting on the relationship between games and guns.
Few Games Take Guns As Seriously As 2012's 'Receiver'
When forced to understand the step-by-step process to use, operate, and reload a gun, shooting becomes something different.
A Closer Look at Our Dark Obsession With Guns Looking "Cool"
When games and guns became platforms, their marketing and culture started to converge.
Video Game Guns Don't Need to Be "Fun" to Be Interesting
What if video game guns were allowed to be tragic or frightening instead of just empowering?
Meet the Game Dev Who Never Fires Guns in Games
Ben Burbank is a programmer at Campo Santo. He likes to play shooters without ever shooting a gun.
We Know Games Don't Cause Real-Life Violence, But Why?
A candid conversation with a professor who's actually done the work.
This Company Specializes In Designing One Specific Thing: Video Game Guns
A former member of the German military has found success making something video games always need more of.
No One Does the Very Special Episode Quite like ‘Bojack Horseman’
In ‘Thoughts and Prayers,’ ‘Bojack Horseman’ blasts American gun culture and mass media’s cynical, sickly response to it.
We Know Games Don't Cause Real-Life Violence, But Why?
A candid conversation with a professor who's actually done the work.
White Supremacy, Black Liberation, and the Power Dynamics of Gun Violence
'Mafia 3' understands why the black radicals of the 1960s would turn to guns for protection.
Let's Talk About Guns and Video Games
Every day this week on Waypoint, we'll be digging into the relationship between guns and games. Here's why.