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Features

Feature
Feature

The Doom Mod That Best Describes Our Uncanny Reality

Welcome to the Zone.
Liz Ryerson
1.29.18
Review
Review

Battling the Beasts of 'Monster Hunter: World' Feels Dynamic and Desperate

This new world offers intricate environments, lively creatures, kinetic combat... and a dash of colonialist fantasy.
Austin Walker
1.26.18
Burden of Command
Burden of Command

Meet the Developers Behind a Wargame About People, Not Weapons

'Burden of Command' looks at a familiar battlefield from an new and novel angle.
Ian Boudreau
1.25.18
Nintendo Switch
Nintendo Switch

The Switch Succeeds on Nintendo's Historic "Toys Over Tech" Approach

The company isn't always good at intuiting the desires of players, but when it does…
Jeremy Parish
1.24.18
Police Quest
Police Quest

How Sierra and a Disgraced Cop Made the Most Reactionary Game of the 90s

In the wake of the 1992 Los Angeles riots that ruined his reputation, Daryl Gates found himself in a point-and-click professional afterlife.
Duncan Fyfe
1.18.18
narrative games
narrative games

This Game About Domestic Abuse Helped Me Understand My Own Trauma

'Another Lost Phone' looks long and hard at what we think of as "acceptable" behavior. CW for domestic abuse.
Kate Gray
10.3.17
At Play in the Carceral State
At Play in the Carceral State

In 'Injustice 2,' Even Our Heroes Are Authoritarian Assholes

A battle between Superman and Batman showcases the limit of the superhero allegory.
Yussef Cole
7.27.17
At Play in the Carceral State
At Play in the Carceral State

The Culture of Games at Gitmo Goes Beyond Prisoners and Guards

Under the Trump presidency, future of games at Gitmo is yet to be determined.
Muira McCammon
7.26.17
Fighting Games
Fighting Games

Why Combo Breaker Is the Place to Fall in Love With Fighting Games

We head to the Midwest’s premier fighting game tournament to mingle with faithful fans and fighters.
William Barboza
7.25.17
accessibility
accessibility

How Games Can Better Accommodate Disabled Players

From colorblindness to subtitles, the medium still has a way to go before it’s really for all the players.
Mike Diver
7.20.17
Destiny 2
Destiny 2

The ‘Destiny 2’ Beta Is Fun, But Doesn’t Answer Some Big Questions

An exciting campaign mission and a thrilling strike doesn't tell us very much about the long arc of the game.
Patrick Klepek
7.19.17
narrative games
narrative games

Why The Makers of 'Tacoma' and 'Edith Finch' Love Loneliness

Giant Sparrow and Fullbright speak to us about the decisions that lead to such lonely adventures.
Rosh Kelly
7.16.17