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Feature
Feature

The Doom Mod That Best Describes Our Uncanny Reality

Welcome to the Zone.
Liz Ryerson
1.29.18
scrabble
scrabble

How 'Words With Friends' Became a Game About the Language of Everyday Life

The successor-apparent to 'Scrabble' does more than just transport the board game classic to your phone. It embraces the words of today.
Stephen Kearse
10.24.17
indie games
indie games

Despite a Cold Shoulder at E3, Sony Isn't Turning Its Back on Indies

After PlayStation's presentation left indies on the sidelines, devs assure us that they're not "less relevant now."
Mike Diver
7.6.17
nintendo
nintendo

A Theme Park Designer Tries to Imagine Nintendo Land

Theme park ride designer David C. Cobb on Nintendo, The Wizarding World of Harry Potter, and next-gen theme park design.
Johnnie Martin
4.16.17
developer profile
developer profile

How '29' Paints A Personal, Yet Surreal Picture Of London

It draws heavily on the real lives of the two developers making the game. But it also features a literally monstrous roommate.
Lewis Gordon
2.9.17
Pokemon Go
Pokemon Go

Success and Server Distress: Discussing ‘Pokémon Go’ with Niantic’s John Hanke

The hit app of 2016 is far from finished, with new features in the pipeline. But its maker's CEO is all about going live.
Willie Clark
2.8.17
Longreads Or Whatever
Longreads Or Whatever

Why It’s So Hard To Make A Video Game

For most of their lifespan, video games look like grey boxes and compromises.
Tina Amini
10.19.16
Read
Read

The Greatest Moments of Dark Souls

From <i>Demon's Souls</i> to the third Dark Souls proper, here are the landscapes, the boss battles, and the memories that will last a lifetime.
Dave Cook
6.23.16
Read
Read

How Games Website Giant Bomb Bounced Back From the Death of Its Founding Editor

"I'm amazed every day that Giant Bomb still exists..." The site's current staff recall the tough times after Ryan Davis's death.
Luke Winkie
9.30.15
Read
Read

British Female Gamers Talk Discrimination in the Gaming Community

Female gamers open up about the harassment they've experienced playing online and the need to "prove themselves" in real life.
Mike Diver
9.22.15
Read
Read

‘Super Mario Bros.’ Taught Me to Be the Best, and More Lessons from the Mushroom Kingdom

Looking back at 30 years of lessons imparted by a high-jumping plumber and his dinosaur friends.
Brad Barrett
9.9.15
Read
Read

What Would the World be Like if Peaceful Video Games Were More Popular Than Hyper-Violent Ones?

How would today's gaming landscape be different if the first-person puzzler, not the gory shooter, had been the most important game of the 1990s?
Mike Diver
9.9.15