dead cells
'ScourgeBringer' Turns Players into a Slashing, Dashing Traffic Cop Ninja
Screen shots do not do 'ScourgeBringer' justice. You need to see this game in action.
The Ambitious Future of 'Dead Cells' Is Ditching Co-Ops For Capitalism
'Dead Cells' was made in an environment where workers shared equal power, equal pay, and equal profits. That's not how things will work at the new studio, Evil Empire.
Our Favorite Games of 2018: Patrick's Top 10
Anime may not be real, but these games that Patrick loved are.
Our Favorites Games of 2018: Rob and Patrick's Chicago Bears Pro Bowl Snubs
Not everyone knows what a nose tackle does, but that doesn't mean Eddie Goldman isn't deserving of recognition! Also, our games of the year, I guess?
How Empathy and Vulnerability Radically Transformed My View of Video Games
There are moments in life that change you. Some obvious, others subtle—influence only obvious in retrospect. But in my life, each radically shifted how I came to think, write, and report about games.
"Streamer" Modes Are Usually Gimmicky BS, But in 'Dead Cells,' It's Magic
I finally beat 'Dead Cells' last week, but it didn't happen the way I expected. It happened with a community who was helping (and hurting) me the whole time.
What Does it Take to Make a Good Game Tutorial?
On Waypoint Radio episode 181, we're in search of a few good tutorials.
Finally, We Answer The Question: Is It True Genesis Does What Nintendon't?
On Waypoint Radio 180, we talk real-life fighting games, tactics holes, and HARDCORE gamer marketing.
Most Games Are Happy to Let You Play How You Want, 'Dead Cells' Pushes Back
If I had my way, I'd play 'Dead Cells' the same way over and over again. The game won't let me.
Streaming Stressful Games to a Crowd Actually Makes Them More Enjoyable
Wrecking through 'Dead Cells' wouldn't be nearly as enjoyable without the people cheering me on.
There Are Way Too Many Metroid-Style Games Coming Out Next Month
There's basically one every week until August is over.