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Bioshock

Bioshock
Bioshock

Learning the Level Design Secrets of 'BioShock'

The game was originally going to have more resources, fuses, and interactive flooding.
Danielle Riendeau
2.6.18
Podcasts
Podcasts

Most Video Game Villains Aren't Exactly Subtle

On today's podcast, we take a closer look at how games try (and often fail) to assign motivation to their antagonists.
Patrick Klepek
2.2.18
excerpt
excerpt

Why Are Video Games Obsessed With Bathrooms?

Read this excerpt from Heterotopias 003, a zine about games, architecture, and ideology.
Matt Margini
9.22.17
Bioshock
Bioshock

'BioShock' is Still Great, 10 Years Later. Here's Why.

It's been 10 years since we first set foot in Rapture.
Danielle Riendeau
8.22.17
prey
prey

How the Queer Indie Game 'Gone Home' Influenced 'Prey'

We spoke with Arkane lead Designer Ricardo Bare about writing the game's characters, D&D-loving space lesbians, and actions that speak louder than words.
Danielle Riendeau
5.24.17
prey
prey

How 'Prey' Made Me Love Shooting Things Again

After some initial skepticism, I am in love with 'Prey' and its very weird signature gun.
Danielle Riendeau
5.8.17
Horror Games
Horror Games

Home Is Where the Horror Is In 'Little Nightmares'

Tarsier’s new puzzler presents a powerful vision of terror in a very relatable environment.
Holly Nielsen
4.21.17
prey
prey

The Alien Sounds of ‘Prey’ Are Absolutely Terrifying

Arkane’s sci-fi reboot is very capable of shitting its player up, mainly because of its unsettling acoustics.
Mike Diver
4.13.17
prey
prey

‘Prey’ Is More Freaky Sci-fi, Less Horror

‘Prey’ Creative Director Raphael Colantonio on making Arkane’s latest immersive sim
Danielle Riendeau
2.16.17
waypoint plays
waypoint plays

Danielle and Danika Play The First Hour of ‘Prey’

On the first, last, and best episode of ‘The Fern Between Two Ds,' Waypoint’s Danika Harrod and Danielle Riendeau dive into ‘Prey.’
Danielle Riendeau
2.16.17
prey
prey

Banana Peels, Nasty Aliens, and Brain Hacking in 'Prey'

Arkane's upcoming immersive sim is heir apparent to BioShock and Dishonored.
Danielle Riendeau and Mike Diver
2.15.17
First Person Shooters
First Person Shooters

Why ‘SWAT 4’ Remains a Shooter That Compellingly Plays Against Type

Irrational’s pre-‘BioShock’ shooter, re-released this month, still feels unique for its genre, although the subject matter has become more controversial.
Jake Tucker
1.30.17