BAFTA Games Awards
The Makers of ‘Everybody’s Gone to the Rapture’ Reflect on Happiness and Horrors
The Chinese Room founders Jessica Curry and Dan Pinchbeck look back, a year later, at what their multi-award-winning game taught them for the future.
The Makers of ‘Everybody’s Gone to the Rapture’ Reflect on Happiness and Horrors
The Chinese Room founders Jessica Curry and Dan Pinchbeck look back, a year later, at what their multi-award-winning game taught them for the future.
Ten Reasons Why ‘Fallout 4’ Isn’t the Best Game of the Year
The judges at Britain's BAFTA Games Awards gave top honors to 'Fallout 4,' which is a good game, but certainly not the best of the year.
A Conversation with Roll7, the Indie Studio Thrashing Gaming's Big Boys
Not even a BAFTA can buy security in a city like London, but Roll7 balances inspiration with perspiration to produce brilliant games nonetheless.
The Creator of ‘Papers, Please’ Is Working on a New Detective Game
A conversation with indie developer Lucas Pope about 'Return of the Obra Dinn' and his award-winning breakthrough.
Ten Things I Love About Video Games in 2015
From indies shutting out major studios for awards to terrific facial hair and small-portion servings, here's what's awesome in games right now.
Exploring the Award-Winning Art of ‘Lumino City’ and ‘Child of Light’
We interview the people behind two of 2014's most visually striking video games.
This Was the Week in Video Games
'Destiny' is the game of the year, obviously, plus: the BBC is making a drama over 'GTA' and Nathan Drake's taking 2015 off.