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Should You Feel Bad Killing the Monsters of 'Monster Hunter: World'?

On today’s podcast, we wrestle with the moments Capcom’s game made us uncomfortable.

Patrick Klepek

Patrick Klepek

Image courtesy of Capcom

Monster Hunter: World is a very good game, but as Austin pointed out in his review last week, it’s a game that “offers intricate environments, lively creatures, kinetic combat... and a dash of colonialist fantasy. Austin, myself, and Rob talk about what to do with complicated (and often contradictory) feelings regarding a video game you’re enjoying, while checking in on Rob’s attempts to survive the zombie hordes in the strategy game We Are Billions.

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Make sure to swing back to Waypoint on Friday for the next episode.