We Discuss Memorable Video Game Intros on Waypoint Radio
Every one of this week’s big games have interesting introductions for wildly different reasons.
Image courtesy of Bethesda Softworks
Between Super Mario Odyssey, Wolfenstein II: The New Colossus, and Assassin's Creed: Origins, it's one of the biggest weeks for video games in a long time. What connects all three of them is that once you start a new game, they have to introduce themselves. We use the powerfully dark introduction from Wolfenstein II, the botched beginning to Assassin's Creed: Origins, and the trope-y introduction from Super Mario Odyssey as a launching pad for a larger discussion about each game, and what it means to design a video game's first impression.
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