We Discuss Memorable Video Game Intros on Waypoint Radio

Every one of this week’s big games have interesting introductions for wildly different reasons.

Oct 27 2017, 9:12pm

Image courtesy of Bethesda Softworks

Between Super Mario Odyssey, Wolfenstein II: The New Colossus, and Assassin's Creed: Origins, it's one of the biggest weeks for video games in a long time. What connects all three of them is that once you start a new game, they have to introduce themselves. We use the powerfully dark introduction from Wolfenstein II, the botched beginning to Assassin's Creed: Origins, and the trope-y introduction from Super Mario Odyssey as a launching pad for a larger discussion about each game, and what it means to design a video game's first impression.

You can subscribe on iTunes, Google Play, and Stitcher. If you're using something else, this RSS link should let you add the podcast to whatever platform you'd like. If you'd like to directly download the podcast, click here. Please take a moment and review the podcast, especially on iTunes. It really helps.

Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to gaming@vice.com with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.

Make sure to swing back to Waypoint on Monday for the next episode.