Permadeath is a video series from Waypoint in which we attempt to beat a game with a limited number of lives, even in games that don't traditionally have "lives."In our first Permadeath game, I'm trying to get as far as I can into The Legend of Zelda: Breath of the Wild before I die three times. And every episode that I survive, I have to face a new difficult modifier.Last time, I somehow managed to complete the Divine Beat Vah Ruta, gaining access to the super important Mipha's Grace champion ability, which gives me a little extra wiggle room. (Here's hoping you don't vote to take it away from me this week.) If you missed that stream, watch it right here:
Advertisement
Before you vote, let's recap the current difficulty modifiers:
- Remove my ability to fast-travel away to save my life from danger.
- Prevent me from accessing the weapon menu until the current weapon breaks or is thrown away.
- Forbid me from using both the main map and the mini-map, except for when fast-traveling.
- Can only fast travel to shrines located at Towns or Stables.
- Require that monster I fight be in the compendium before I kill them.
- Prevented me from using spears and javelins as melee weapons.
- Answer Waypoint Radio Question Bucket Questions