We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why.

On the podcast, we delve into the deeply complicated history of this week's surprise hit.

|
Feb 16 2018, 10:57pm

Image courtesy of Warhorse Studios

Kingdom Come: Deliverance, an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't written about the game yet, partially because we've struggled over how to cover a game whose creative director has both publicly and forcefully supported GamerGate and made highly questionable statements about the game's "historical" accuracy regarding representing people of color. Maybe we shouldn't cover it all? On the podcast, Austin, Patrick, and Danielle decided it was time to have a public conversation about all this.

You can subscribe on iTunes, Google Play, and Stitcher. If you're using something else, this RSS link should let you add the podcast to whatever platform you'd like. If you'd like to directly download the podcast, click here. Please take a moment and review the podcast, especially on iTunes. It really helps.

Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to gaming@vice.com with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.

Make sure to swing back to Waypoint on Monday for the next episode.