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Games

'Super Metroid' Started a Trap Song, and This Guy Finished It

Missiles open doors.

Super Metroid was at the forefront of modern game design when it launched in 1994, but who knew it was also (albeit unintentionally) predicting the future of Atlanta's then-burgeoning trap scene? The answer is Reddit user clapthony_claptano, apparently, who pointed out on /r/hiphopheads that "Lower Brinstar" from the Super Metroid OST has been a secret banger this whole time.

All it was really missing was a beat, which an internet rapper by the name of Yung Milo was quick to rectify. As seen in the video above, Yung Milo used Fruity Loops Studio to split the song into samples, construct beats around said samples and then fine-tune the tone with a low-pass filter. The whole process is fascinating, but you can hop seven minutes in (or click here) if you just want to hear the finished product. Yung Milo also drops a verse that definitely exists, and was recorded, and now you can hear all the words he decided to say at the end of this otherwise fascinating look at how a song comes together. (Editor's Note: I'm very into this beat, but I cannot believe this dude really said "I got drugs, bitch, and I'm trappin' them."  -Austin)

For those not current on hip-hop/EDM, the term "trap" originated in Atlanta in the early 90s and was used to describe hip-hop focused on the vicious, sisyphean cycle inherent to drug dealing. As the genre gained traction (and attention from the mainstream music industry) in the mid 2000s, trap music's core production characteristics began solidifying into the synth-based, 808-laced sound we recognize today. Wave beams aren't required for trap music, but are recommended.

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