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Games

We Analyze Cities in Games, Systemic Storytelling on Waypoint Radio

This podcast, like the Phantom Thieves, will steal your heart.

Image courtesy of Ubisoft For the vast majority of people who cannot stand that it's Monday, we have something for you: a new episode of Waypoint Radio. Austin, Danielle, Rob, and myself huddled around some microphones to discuss the tension between explicit and systematic storytelling in games (as evidenced by games like Stellaris and Breath of the Wild), my inability to cope with Persona 5's social stresses, and more. During our tour of The Question Bucket, we grapple with the prospect of friends in your regular gaming group acting shitty—the sexist, racist kind of shitty.

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Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to gaming@vice.com with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.

Remember: we record live on our Twitch. Keep an eye on Twitter (@waypoint) on Monday and Friday morning, if you want to know when we're getting started.

And make sure to swing back to Waypoint on Friday for the next episode.