Quantcast
Latest
Postscript
Postscript

The Grimly Perfect Circle of Dark Souls' Storytelling

I just finished the whole series, opting to break the cycle of fire. So why am I so excited to jump back in again?
Cameron Kunzelman
2 days ago
labor
labor

A 90-Hour Work Week Is Believable Because Game Development Is Toxic

It doesn't matter if the developers of 'Warhammer 40,000: Inquisitor — Martyr' were joking. What matters is people believed it.
Patrick Klepek
3 days ago
Listen
Listen

When's The Last Time Hype Influenced How You Felt About a Game?

With 'God of War' now at our fingertips, we discuss hype and AAA games on Waypoint Radio.
Danielle Riendeau
3 days ago
open thread
open thread

What's Your #GameStruck4, The Four Games That Define You?

Only four games is cruel, but that's fine. Let's do this.
Patrick Klepek
4 days ago
What Happened To?
What Happened To?

How This Long Delayed Indie Game Has Avoided Pissing Off Its Biggest Fans

'Museum of Simulation Technology' made a huge splash in 2014, but four years later, it's still not out. Through humor and honesty, the developers have avoided a big problem.
Patrick Klepek
4 days ago
Horror Games
Horror Games

Play This Very David Lynch Indie Horror Game

‘Desert of Vice’ has it all: surreal scenes, a spooky mystery, coffee and donuts.
Danielle Riendeau
5 days ago
open thread
open thread

Character Creation Can Be a Game All Its Own

Listen, if I'm going to spend hours as someone, they're going to have a 2000 word backstory and incredible hair.
Austin Walker
5 days ago
The Church in the Darkness
The Church in the Darkness

In This Cult-Themed Stealth Game, the Truth Is Always Changing

'The Church in the Darkness' sends you on a rescue mission, but wants you guessing about what you're actually rescuing people from.
Rob Zacny
4.17.18
Review
Review

In 'Yakuza 6,' Family Is More Important Than Fists

Come for the crime drama, stay for the breakdown of various parenting styles.
Janine Hawkins
4.17.18
open thread
open thread

The Joys (and Sorrows) of Getting Hyped for a Video Game

After Patrick’s review, I’m excited for 'God of War.' But the hype from other outlets has me wary.
Danielle Riendeau
4.17.18
Listen
Listen

Let's Talk About Dadification and Games

We talk about 'God of War' and 'Minit' on today's Waypoint Radio.
Danielle Riendeau
4.16.18
game length
game length

Most Video Games Are Too Long

Our desire to spend as much time in game worlds we love is natural, but it's not always the best path to good storytelling. 'Minit' is an exercise in efficiency.
Patrick Klepek
4.16.18
Videos

Features