Mike Diver
The Making of Indie Puzzle Game ‘Hue,' Part II
When I last met the makers of this great little game, they were 70 percent happy with it. On the eve of its release, are they 100 percent satisfied?
The Making of Indie Puzzle Game ‘Hue,' Part II
When I last met the makers of this great little game, they were 70 percent happy with it. On the eve of its release, are they 100 percent satisfied?
In Conversation with ‘Final Fantasy XV’ Director Hajime Tabata
Discussing the game's delay, the importance of making it perfect for everyone, and the most popular characters amongst cosplayers.
In Conversation with ‘Final Fantasy XV’ Director Hajime Tabata
Discussing the game's delay, the importance of making it perfect for everyone, and the most popular characters amongst cosplayers.
‘Yooka-Laylee’ Wants to Reward the Curiosity of Gamers Old and New
Massive, colourful open worlds stretch out before you, showing that while this is indebted to the past, it's a very modern gaming experience.
The Makers of ‘Everybody’s Gone to the Rapture’ Reflect on Happiness and Horrors
The Chinese Room founders Jessica Curry and Dan Pinchbeck look back, a year later, at what their multi-award-winning game taught them for the future.
Listen to Episode Eight of the VICE Gaming Podcast
Steve Burns and Joel Golby drop in to discuss whether PES or FIFA is going to rule in 16/17, and if No Man's Sky's actually any good.
My First Three Hours of ‘No Man’s Sky’ Have Been Dark, and Full of Terrors
Some will find their NMS experience relaxing, but I've been blown apart by enemies, clawed by alien beasts, and stranded on deadly planets.
My First Three Hours of ‘No Man’s Sky’ Have Been Dark, and Full of Terrors
Some will find their 'NMS' experience relaxing, but I've been blown apart by enemies, clawed by alien beasts, and stranded on deadly planets.
‘No Man’s Sky’ Designer Sean Murray on New Gaming Horizons and Never Giving Up
VICE meets the man at the heart of one of 2016's biggest video games, to learn about stresses and relief, hopes and hardships.
‘No Man’s Sky’ Designer Sean Murray on New Gaming Horizons and Never Giving Up
VICE meets the man at the heart of one of 2016's biggest video games, to learn about stresses and relief, hopes and hardships.
What VICE Gaming’s Been Playing: July 2016
We know, it sounds completely unbelievable, but the people who work here, they actually play video games. Sometimes even for fun.