Board Games
'Lords of Waterdeep' Is a Great Board Game Adaptation but a Bad Teacher
The game you know and love, but only if you know it enough to love it in the first place.
Before 'Paper Mario' There Was Cardboard Mario and Tabletop Zelda
Game researcher Nathan Altice looks at the fascinating history of NES board games.
I Played 5 Professionally-Designed Drinking Games
I had a party with my closest friends, 5 drinking-themed board games, and a whole lot of booze.
'BattleTech' Brings 'MechWarrior 2: Mercenaries' into a Post-'XCOM' World
Reinventing an Ameritrash board gaming classic, sans all the trash.
Why Players Always Return to Games About Baker Street and Jack the Ripper
How the Victorian Era endures as the classic setting for mystery and murder.
The Original Monopoly Was Deeply Anti-Landlord
The game of cutthroat capitalism was actually intended as a lesson on wealth inequality.
Playing the Birth and Death of Language in 'Dialect'
Language can be quietly—or loudly—revolutionary in 'Dialect,' a tabletop game about communities and the words that make them.
‘Dark Souls: The Board Game’ Makes Death Feel Truly Unfair
By putting players’ fortunes in the hands of fate, rather than skill, Steamforged’s tabletop adaptation loses a vital aspect of Dark Souls’ appeal.
How Board Games Handle Slavery
A medium that often looks to the past, board games often have to confront questions about slavery's place in game design.
‘Sherlock Holmes: Consulting Detective’ is Getting a Jack the Ripper Expansion
‘Jack the Ripper & West End Adventures’ will bolster one of the best detective games we’ve ever played.
The Intrigue Of Massive Scale MegaGames
MegaGames are large-scale board games, with all the drama and intrigue you can imagine.
The Surprising Success of Tabletop First-Person Shooters
‘Adrenaline’ and ‘DOOM’ are very different board games, but both offer eye-opening experiences.