BattleTech
We Enjoyed a Hearty Helping of Long Weekend Gaming
On Waypoint Radio 205, we talk about 'Darksiders III,' 'The Missing,' 'Hitman 2,' and... froggy detectives.
The Final Missions of 'BattleTech' Made Me Realize What I Want in a Sequel
There's a difference between surviving and winning.
'BattleTech' Developer Accused of Sexual Harassment, Resigns
At least six women came forward over social media to share stories about Tyler Carpenter, who said people should "believe every accusation."
There’s Nothing Wrong About Breaking Games With Cheap Strategies. It’s Fun.
The Grasshopper was always a good weapon in BattleTech, but it took some good drops and utter shamelessness to make it a great one.
Which Would You Rather Quit: Coffee or Water? We Debate on Waypoint Radio
We talk about games—and also hard-hitting beverage questions—on Waypoint Radio.
How a Brutally Tough Mission Leaves Me Grateful for Punishment
Every 'BattleTech' player has the same different story about Smithon, the game's greatest crucible.
The They/Them Option in 'BattleTech' Is About So Much More Than Choice
For individuals who never see themselves in games, the addition of a pronoun is about recognition, acceptance, and normalization.
We Live For Mechs and Their Beautiful Violence
Rob and Austin discuss 'Battletech' and Rob's review on Waypoint Radio.
An Exclusive Look Behind the Music of 'BattleTech'
Plus, a conversation with composer Jon Everist about video game music, strange careers, and giant robots.
'BattleTech' Revives the Classic Mech Franchise in All Its Grueling Glory
'BattleTech' is the rare tactics game that makes attrition a tool, not a mistake.