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Businesswoman of the Year: Debbie Bestwick, CEO, Team17
Creative Impact:Siobhan Reddy, Co-Founder, Media Molecule
Unsung Hero:Tanya Laird, Director, Digital Jam
Campaigner: Kirsty Payne, VP, SpecialEffect
Outstanding Contribution:Dr Jo Twist, CEO, Ukie
MCV's Chris Dring said of the event: "The traditional male-orientated games business is changing… but the games industry still lags behind other creative sectors including film, TV and radio. These awards have been launched to recognise female talent from across all sectors of the business. But, equally as important, we hope that highlighting these women will inspire the next generation to choose games as a career choice."Related, on VICE Gaming: Meet Special Effect, the Charity That's Helping the Disabled Get Into Video Gaming
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Congratulations to all of the winners – your work is awesome, and important, so keep it up, please. There's no reason whatsoever for gaming to be so male dominated – it's not like you need a dick to develop using Unity – and the more that can be done to illustrate that games development, marketing, publicity and journalism are valid career paths for women, the better. The full list of 30 women in games can be found at the MCV website.Read more articles about video games on VICE here, and follow VICE Gaming on Twitter at @VICEGaming.Related, on Motherboard: The One Field in Tech That Is Totally Dominated By Women