Postscript
The Astonishing Berlin Level in 'Hitman 3' Is a Landmark in the Series
It's never gotten much better, or much weirder, than this.
'Assassin's Creed Valhalla' Is Obsessed with Story, and Its Deceptions
A story about controlling the narrative, for a time when facts and their meaning are all disputed.
The Mysterious, Magical End of 'Disco Elysium' Was One of the Year's Best
Time is running out, but for who, and on what scale?
Death Stranding’s Hero Is Just a Side Character
Bearing witness to those who can live on after the apocalypse.
It's Hard to Keep Returning to Video Game Apocalypses
The last regular Postscript column confronts its own ending.
The Mysterious "Board" in 'Control' Is One of the Game's Best, Most Unsettling Ideas
Depicting the labor-management divide across different planes of existence.
'Hotline Miami' Showed the Futility of Ultra-Violence as Critique
After a decade of games asking what kind of person commits video game violence, returning to Hotline shows that we need new questions.
Area 51 Nostalgia Yearns for a Time When Evil Had to Hide
Games, conspiracy culture, and what we glimpse beneath the veil of constructed realities.
After 'Avengers: Endgame,' the MCU Has a Chance to Get Riskier
The status quo has been completely upended. What now? Warning: Spoilers ahead.
'Dreams' Is A Powerful Tool to Create Anything and Own Nothing
The new game from the makers of LittleBigPlanet is a perfect fit for the social media era.
Before the Labyrinthine Lore of 'Dark Souls,' There Was Gene Wolfe
The author of 'The Book of the New Sun' was a master of creating playful and ambiguous lore.